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gameworm

160 Game Reviews

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This game feels far from finished.
It's overly luckbased considering platforms can be out of reach, the big rock even destroys platforms, when pressing start you have to switch from mouse to keyboard,the music loop is way to short and there are no animations. The music itself would be okay if it didn't have such low sound quality. This it needs a lot more to be a full game.
You can also add music from newgrounds to the credits when uploading a game so people can easily find the music by clicking the link. (/audio/listen/546858 on the audioportal)
When adding music to a flash, check that it has proper quality. I'm not sure what you made this with but there are probably options for the sound quality when you add it as a resource.

Meh, a bit short. Wish it didn't stop at the item selection screen.
Also, you must watch a lot of south park.

This game is definitely a lot of fun, but there are some flaws.
First of all, the automatic checkpoints. At some point I went in a fight and the checkpoint saved right before I died. Because of this I had to move backwards when the checkpoint loaded so I didn't get insta-killed and then I had to play with a single hitpoint. This level happened to have little health, so that was problematic. Maybe it is better to have some sort of checkpoint that can be activated by using it. I also didn't see a way to reset the level, only load the checkpoint.
A big flaw was the ending, or lack thereof. I walked through a corridor and the credits roll... That was very anti-climactic.
Overall the game was great, the graphics where great and the story seemed compelling, although the sudden ending was a bit weak storywise.
The locations where also awesome: cities, underwaterbases, moonbases... Those are always nice locations for an action game.
This game really does have a lot of potential.

As soon as I saw the short description I knew this had to be one of your games, lol.
The fridge puzzle and the 'symbol' puzzle took me some time to figure out. All the puzzles in this one seem to be 'find the code' puzzles, it's always nice to have another type of puzzle in these games.
Short, good and funny, as usual.
I hope to see another one of your longer games soon though, those are always awesome.

Amazing.
I found this to have all the good things about an rpg and none of the bad things.
The fact that you didn't level up means no grinding. Getting stronger felt more satisfying since you actually have to think about your equipment and what to do next and at some point break the cycle.
The plot is great, I love the fact the first cycle felt like it was the end of the game, when it really just started. I also liked how the character got all cynical when he was able to keep his memory.
The only thing that felt a bit off was the difficulty of the final boss fight (which I saw coming since I finished the first cycle), Teira's multiple hit skill attack makes it so the fight is over in about 3 turns. I feel like the final boss should require more tactic, since all characters are so powerful at that point.

This was a lot of fun.
The music during gameplay is pretty bad, I get the atmosphere but it got annoying after a while.

It's a lot of fun, but you really need to fix a bug.
Sometimes the black ball gets stuck near a red ball and starts blinking, I think maybe some error gets thrown. I'm not sure how to reproduce the bug, but I think it might have something to do with hitting multiple things at once. Considering how terrible I am at this game a bug like that is a big deal.
The game provides a nice challenge, the music is nice and it requires tactics and skill.
It's a great game, just fix the bug please.

These troll games are awesome.
I always end up looking at the walkthrough for some levels, but I still love these games.

Nice game, especially considering this is for a LD.
You can get out of bounds if you jump on top of the green wall at the top right.
The ending was a bit cheesy though.

I'm not exactly a big fan of this type of game, but that is just my preference so I'll try to review this game objectively.
It seems there is a lot of content, that is definitely a good thing.
The interviews repeated a lot of questions, this made them a bit annoying.
The music choice is good and it is an important feature, I didn't grind much but I can imagine 1 song getting repetitive if you put some time in this game.
The overall user interface feels a bit bland. Some backgrounds would be nice. These can even depend on the things you buy (eg. If you buy an apartment you get the inside of an apartment as your background). It would also be nice if you could see pictures of the items you can buy or already bought.

Overall it's a good game but I suggest making the user interface a bit more appealing.

FIL1994 responds:

Thanks for the review and remaining objective.
Those are some good ideas.

:p

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Joined on 7/8/07

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